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The next BioShock game, which is in the works with Cloud Chamber, will be taking players to the deep blue depths of the Antarctic circle and is set in the 1960s, according to a new scoop.
"BioShock defined what a compelling narrative and immersive world can bring to a video game. Players interact with it in their own unique ways and have unforgettable experiences," said Kelley Gilmore, studio head at Cloud Chamber, two years ago. "That will remain at the core of our design vision for the next BioShock, and we have a myriad of ideas on how best to achieve it." Of course, we've been below sea level and tens of thousands of metres above it in the immersive shooter series, and so I'm intrigued by the possibility of what an underwater city might look like hidden under the ice in Antarctica.
BioShock 4 might be a ways off, but, the very BioShock-inspired Atomic Heart has some gameplay for your persual here!
This tidbit arises from journalist Colin Moriarty from an episode of his Sacred Symbols podcast series and aligns with Video Games Chronicle's own sources who've had a look-see at the new game. “It takes place in a 1960s Antarctic city called Borealis,” said Moriarty. “[The game is] codenamed ‘Parkside’… I’ve been told that the development team has incredible latitude to get it right. That seems and sounds right to me.”
Parkside is a name that originates from a report about Mafia published by Kotaku in 2018. The concern over secrecy was so intense at the time that other 2K Games subsidiaries were not allowed to know what Parkside was. Fast forward one year into the future and Cloud Chamber is created specifically to pick up where Irrational Games left off.
“Internally the game is very secret and apparently, totally locked up," corroborated Moriarty. "Apparently the inclination there is that they understand full well that this game will be compared to what [BioShock creator] Ken Levine does. And by the way, [Take-Two] is also publishing Levine’s next game.”
The latest rumours about the next BioShock said that there would be two cities that represent radically different ideologies, one on the surface and one built underneath it, with a strange border zone between them. This would be visually stunning if we think of a city that rises out of the freezing cold deserts of Antarctica while also giving the player an opportunity to jump into the icy waters and see how the other half live.
At the moment, though, it's best that we hold our horses for an actual announcement from Cloud Chamber, as the game has been in development for about two years now. The pandemic might have thrown a wrench in things but it would be mega to see or hear something about the game at the upcoming The Game Awards.
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