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It's been ages since the release of Dragon Age: Inquisition. Well, it's been seven years, but that is practically aeons. Development on Dragon Age 4 actually started in 2015 and was intended to be a compact and narrative-centric title, similar to Dragon Age 2. However, issues encountered during the development of Mass Effect: Andromeda and Anthem caused staff to be taken off Dragon Age 4 and onto these projects. Ultimately, publisher Electronic Arts binned this game three years into its development and started again with a clean slate because there weren't opportunities for "live service" elements and monetisation in the 2015 project.
This was concerning for fans. Yes, Inquisition had a multiplayer mode, but the core of the series is about embodying your own character and driving forwards a force that will change the course of Thedas' history. Imagine fighting the Blight with a battle pass.
Here's the teaser trailer for the next Dragon Age!
Fortunately, it looks like BioWare and Electronic Arts have heard fans' feedback and learned from the missteps of Anthem. "We want to let you all know that we're still hard at work on building the next single-player focused experience for Dragon Age," said the developer in a blog post following the celebrations of Dragon Age Day. "We're excited for next year when we can talk more about what we're working on." However, it didn't leave fans empty-handed. Two new short stories - The Flame Eternal and Won't Know When - were released and I am already guessing that some have combed every sentence for hints about the whens and wheres of Dragon Age 4.
Me on January 1st knowing we're finally in the year when we'll hear more about Dragon Age 4 pic.twitter.com/95HI10FiG9— BioWareProblems (@BioWareProblems) December 5, 2021
Recently, senior creative director Matt Goldman departed the developer after a "mutual agreement" between the two parties. “We understand that Matt’s departure has an impact on you, as well as the game’s development. Rest assured our commitment to a high-quality Dragon Age game has not waivered, and we will not ship a game that is not up to BioWare’s standards," read the internal email sent to staff (cheers, Kotaku). “We, including EA’s executive team, have absolute confidence in the leadership here at the studio and the people working on this game to carry forward our vision.”
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