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'Call Of Duty: Warzone' Update Reverses Universally Hated Change

Catherine Lewis

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'Call Of Duty: Warzone' Update Reverses Universally Hated Change

Featured Image Credit: Activision

Isn’t it satisfying when devs actually listen to their fans? Perhaps it just feels like it barely happens since we’re the ones stuck with any bad changes and questionable gameplay decisions otherwise, but, sometimes, it does happen, and we can all rejoice.

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Call of Duty: Warzone’s upcoming Pacific season two was confirmed to be delayed last month, moving the start date from 2 February to 14 February (nothing more romantic than a COD sesh). The reasoning given at the time was, as well as fixing a number of bugs, to include “optimisations to gameplay” and improve “game balancing”, which sounds pretty generic on the surface, but they clearly had something specific in mind.

While you're here, be sure to check out some of our favourite Warzone wins and fails below.

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Back during Pacific season one, the introduction of a tweak to the way loadouts work was despised by pretty much, well, everyone. And people were very vocal about it. Basically, the alteration meant that you couldn’t buy loadouts after the first public one dropped, forcing players to wait around to get their favourite weapons. But, those days are soon to be over.

“In anticipation of Season Two’s launch, the Call of Duty team is pleased to share a recent gameplay change Raven Software is making in Warzone,” Raven Software wrote in a statement. “Following community feedback during Season One, Raven Software is reverting the standard Battle Royale Loadout Drop timing.

“As part of today’s minor update, Operators should expect to see Loadout Drops available to purchase in Buy Stations at any time, rather than restricting availability during a match’s opening minutes.”

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The statement confirms that this change is one that all studios have been working on in the past two weeks, since the delay of season two was announced. It also adds that this won’t be affecting Call of Duty: Vanguard Royale. 

Wrapping up, the devs wrote that they’ll continue to roll out gameplay optimisations, and listen to community backlash, uh, I mean, constructive criticism: “Both studios – and all those working on Call of Duty – will continue to listen and act upon community concerns of all levels.” 

Topics: Call Of Duty, Call Of Duty Warzone, Activision

Catherine Lewis
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