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Among Us players are encountering cheaters in their games of murder mystery, but developer Inner Sloth is working to put a halt to those spoiling the fun.
It's the game of the moment, but if you're yet to jump in, here's what to expect from Among Us. It's set on a spaceship, or a spacey scene of some sort, and the players are crewmates who must complete a number of tasks. These are very simple, and often involve matching the colours of wires, or pulling the lever on the rubbish chute. However, one (or more) of the crewmates is an impostor.
Randomly chosen at the start of the game, their role is to prevent the crewmates from completing their tasks and ergo winning the game. Impostors may sabotage the oxygen reserves or lock doors unexpectedly, and will kill the crewmates once they've gotten them separated from the group. Once a body has been reported, the crew (or what remains of them) must discuss who might be the impostor, and vote to eject them from the level.
If the crewmates successfully identify the impostor and eject them, they win. If the imposter successfully murders the entire crew before they complete their tasks, they win. It's a simple yet extremely effective game of cat and mouse, and it's a perfect game to play while still in lockdown. Part of what makes Among Us so entertaining is the mental gymnastics that players perform to evade suspicion and/or detection, and the sweet satisfaction of that "Victory" screen. So, it's very annoying that people are cheating in the game.
Cheaters can cancel meetings, close the doors, type messages as other players, and kill without the mandatory cooldown, leading to deeply unfun matches that are over before they've begun. Players are licking their wounds on the game's subreddit, and they're hoping that the developers are able to minimise the impact of hacks on the game. Fortunately, Inner Sloth has officially responded to the complaints, and stated that it is on the case.
"We're rushing to get an account system in place so we can have better moderation and reporting systems built around that," said programmer Forest Willard to Kotaku. "Also getting help with making the servers better at detecting and blocking hacks. And investigating client-side hack prevention as well. I'm sort of scrambling to get all the right people in place, but I'm attacking it from multiple angles so it can get better in many ways hopefully all at once."
The team is made up of only three people, so it's important to be patient. But, it is cheering to know that Inner Sloth is actively prioritising anti-cheat measures so that you'll have a fair shake of surviving the impostor once again.
Featured Image Credit: Inner Sloth
Topics: Among Us
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