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Rainbow Six Siege's presentation director Alexander Karpazis has asked players a vital, challenging question: "Are you okay with shooting a dog?". He's not talking about in real life, thank goodness. He means, would players want to shoot a dog in the game if they added an operator who had a canine companion (or maybe even one where you played the dog).
In an interview with Wired where Karpazis answered fans' questions from Twitter, he was asked for his thoughts on adding a K9 operator to Rainbow Six Siege. "This is something that we've talked about for a while," Karpazis says. "Our creative director always talks about a K9 unit. But to answer your question, I have to ask you a question. Are you okay with shooting a dog?".
And, honestly, I don't know. On the one hand, we've been shooting dogs in games for years. Call of Duty 4: Modern Warfare, and all the games in that series since, have featured attack dogs, appearing in both single player and multiplayer. They're right bastards, too, sprinting across the battleground and pouncing on you.
You can watch the full interview below (or here if you're reading this on mobile):
Thing is, in those games you're never really controlling them directly. They're an AI entity that darts across the battlefield without your command. The exception to this is Call of Duty: Ghost's Riley, and that sweet good boy is a much more personable animal as you spend more time in his company.
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