Considering that the Assassin's Creed series has us play as these nimble warriors who just so happen to be agile climbers, you have to wonder why the last few games have kind of forgotten about the importance of platforming.
I love Assassin's Creed Valhalla, Odyssey, and Origins as much as the next gamer, but there's not a ton of challenge in the parkour, is there? I mean, you basically just hold a button and move forward. I get that maybe platforming isn't so much of the focus of the series so much these days, but there are definitely players out there who strongly believe that it could be so much better.
Over on the Assassin's Creed subreddit, a number of fans are arguing that parkour in the newer games is missing the mark, and that it's time to bring back the jump button.
"In a series where platforming should be an important part of the core gameplay loop, not having what is a standard mechanic in any platformer is just ridiculous," writes JcersHabs018. "Ubisoft removed this feature from the series in AC Syndicate, and it hasn't been back since then. Even games like Ghost of Tsushima or The Last of Us Part II, which don't have a focus on platforming elements, still have a jump button. Ubisoft needs to bring this critical feature back in the next AC."
It's an interesting point, and while some users argue that a jump button probably won't be the quick fix many are hoping for, JcersHabs018's wider point that parkour should be the focus again was agreed with by the vast majority.
"The current traversal system was designed to work in the world that was built for it, and it does a serviceable job at getting the player from A to B," writes Darkronymus. "But it also doesn't offer anything beyond that. Instead of fiddling with small details i would advocate for a complete revamp of the current system. This has to go together with a change in design philosophy though."
"It'd be real nice if they remembered they own the Prince of Persia IP," added another user. Sigh. Yes it would.
It's an interesting discussion that one again outlines just how much Assassin's Creed has changed over the years. It's clear that there are still plenty of fans out there who would rather have a stealth-action game over an open-world RPG, though as the series continues to evolve, we may only end up further from those roots.
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