If all goes to plan, 2021 should be the year that EA and DICE release their all-new, next-gen Battlefield game. EA previously confirmed that the upcoming FPS would be dropping around Christmas this year, and promised "never-before-seen scale" that will leverage the technology of the PlayStation 5 and Xbox Series consoles to create something truly special.
DICE is expected to show something off in the next few months, but for now we just have to wait. Fortunately, reliable Battlefield and Call Of Duty insider Tom Henderson is back once again with a slew of new details that make Battlefield 6 (which is what we're calling it in lieu of an official title) sound like it's going to be a real hit with fans.
According to the latest rumblings, Battlefield 6 will take plenty of inspiration from the fan-favourite Battlefield 3. This is something Henderson had previously hinted at on Twitter, but this is the first time he's explicitly stated that the new game will look to its 2011 predecessor for ideas. He also mentioned, once again, that the game will feature 128-player maps. That would certainly tie in with EA's promise of "never-before-seen scale".
Interestingly, Henderson also suggests that Battlefield 6 will take a leaf out of Call Of Duty's playbook and will be a back-to-basics reboot called simply; Battlefield. He adds that the game is apparently also being developed for PlayStation 4 and Xbox One too, but that this last-gen version is being handled by a different team, but one that is possibly still a part of DICE. It'll also feature 32 vs 32 game modes, graphical downgrades, and limited destruction. In other words, it won't get in the way of the next-gen version.
EA CEO Andrew Wilson shared an update on the new game late last year, and it sounds pretty promising. It's important to note, however, that absolutely no mention has yet been made of a last-gen version, so take that claim with a pinch of salt. Wilson explained at the time that DICE has been given an extra year of development to realise its "true next-gen vision" for the game.
"We have rallied that entire studio [DICE] around the development of Battlefield specifically," he said. "We've given them an extra year of development to ensure that they can, in fact, build a true next-gen vision around that game. DICE is one of the most talented studios on the planet, and we've been able to add leadership from our EA Sports business in David Rutter who understands both live services and the rigor of development. We've brought in talent from across the industry who have really bolstered our belief and our confidence in our ability to launch that game next year, so lots more to come in the next couple of months."
Watch this space, Battlefield fans.
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