Call Of Duty: Warzone finally has private matches, in a move that I think fans of the battle royale have been pretty eager to see since launch. The new feature was confirmed via Infinity Ward's latest Infinity Ward latest patch notes, and is part of the most recent update, weighing in at a fairly modest 33GB.
Infinity Ward has stressed that this feature is currently in beta, and you'll require a certain number of players to start each match. A standard battle royale will need at least 50 players before you can kick off, while plunder needs just 30. Mini BR, meanwhile, only needs 24 to get going.
I dunno if you have that many friends, but this should at least be a good way to ensure that you're not playing cheaters and hackers, right? Unless of course you are a hacker, in which case go away and play with your other lame hacker friends and leave the rest of us alone. Please and thank you.
A number of other bug fixes and tweaks have been introduced. Most notably Infinity Ward has managed to fix the infamous big that causes players to shift to third-person during Modern Warfare's Survival mode. Some minor weapon fixes have also been made, but there haven't been any substantial balance changes just yet... although I'm sure Reddit will uncover any big weapon tuning updates if they have been snuck into the game.
In another welcome move that isn't actually mentioned in the patch notes, your Warzone loadout is now separate from your Modern Warfare loadout. I'm sure most of us have very different strategies for the large-scale battle royale, so this is a fantastic little change that bodes well for the incoming next-gen updates and integration with Black Ops Cold War.
The latest update is available to download right now, so be sure to dive in and check it out ahead of Call Of Duty: Black Ops Cold War's launch on November 13th.
Featured Image Credit: Activision
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