To make sure you never miss out on your favourite NEW stories, we're happy to send you some reminders
Click 'OK' then 'Allow' to enable notifications
With Call Of Duty: Black Ops Cold War releasing in just a few weeks, fans are already looking to future of Call Of Duty: Warzone. We already know that the free-to-play battle royale will support integration with newest entry in the franchise, including Battle Pass progression, weapons, and more that has yet to be announced.
We also know that Warzone will be getting its first Black Ops Cold War-themed season of content in December, which will presumably bring with it substantial changes like the long-rumoured overhauled map. One thing we can expect to remain the same, however, is Warzone's engine.
For those who aren't really aware, Call Of Duty: Modern Warfare and Call Of Duty: Warzone were built using the latest version of the Infinity Ward engine. While most Call Of Duty games are built in this engine, Black Ops Cold War was put together using the brilliantly named Black Ops - Cold War engine, a custom engine based on IW 3.0 that has been developed alongside the Black Ops series.
The upshot of this is that Black Ops Cold War will obviously feel markedly different to Modern Warfare and Warzone. While I'm sure people will have their opinions on this, I'd hope we can all agree that we wouldn't want Warzone to swap engines and suddenly feel like a completely different game, right? The good news is that this will not be happening.
That's according to Activision art lead Shuttermunster, who confirmed over on Resetera that there will "not be an engine for WZ." In other words, while we may well get new content and a whole new map to explore, the game will still feel like the battle royale you first played back in March. Whether or not you perceive that as a good thing is down to your opinion on Warzone, I guess.
Call Of Duty: Black Ops Cold War is coming to PlayStation 4, Xbox One, PC, and Xbox Series X/S on November 13th.
Featured Image Credit: Activision