Cyberpunk 2077 is finally available on PlayStation 4, Xbox One, and PC, although many players have been disappointed to find the game they waited seven years for has been marred by all manner of performance issues - especially on console.
CD Projekt RED's ambitious sci-fi RPG was delayed three times over the last year or so, with the studio claiming that time would be used to add extra polish and make sure the game was as good as it could be. There was plenty of speculation that the real reason for these delays was that CDPR had been struggling to get the game running well enough on console, something that's looking far more likely given these recent complaints.
Social media is currently awash with users complaining that the game isn't running as well as hoped on lower-end PCs, PS4, or Xbox One. One post on Reddit with more than 22,000 upvotes complains that "this game is unfinished and [a] total disaster with graphics and texture applying". Others have argued that the game "is still a worksite", complaining of poor PS4 optimisation and and severe texture pop-in.
Meanwhile, Twitter user Legolas has done the inevitable and highlighted a recent clip from streamer gautoz of Cyberpunk 2077 running on PS4, comparing it to the promising-looking E3 2018 demo. It's not a pretty sight, sadly.
It's worth noting that the first wave of Cyberpunk 2077 reviews released earlier this week were almost all from reviewers who'd managed to play the game on a PC, while console codes weren't sent out until a few days before launch.
Elsewhere on Twitter, user exomerai suggested that users should hold off on buying the game on Xbox One, saying "even with my Xbox One X the game looks horrible," pointing to "low frame rates and an absurd amount of blurring & smoothing to hide poor graphics performance".
But while console users seem to be getting the brunt of the issues, several PC users have their fair share of complaints. Another post from TheMightyJimmyB reads, "I can't believe how bad the game looks/runs on PC." They go on to describe the experience as "such a disappointment," and that they're "scraping 55fps with low settings," on a build that "can run most AAA games on high settings and hit about 100fps without an issue." They also claim to have discovered around "10-15 bugs" within an hour of playing.
On a personal note, I've been playing the PS4 version on my PS5 for several hours now and have really enjoyed it for the most part. However, while I've not experienced any gameplay bugs, dodgy textures, or pop-in just yet, the game has unexpectedly crashed on me at least four or five times within the 10 or so I've put in. CDPR has already released one or two substantial patches, but it seems clear we've still got a fair way to go before Night City is truly bug free.
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