Well. The game is notorious not for its daring commentary on bodily autonomy in a dystopian United States, but for the glitches that undid the hype and excitement generated over the course of eight years. I mean, if I had followed the game's development for all of that time and even pre-ordered the most extravagant version of Cyberpunk 2077, I would not be thrilled to see my character T-posing on a motorbike with their bottom out. This was only the tip of the iceberg, though. Melting faces, innumerable crashes, corrupted saves, catapulting cars, crunchy textures- the game was pulled from the PlayStation Store as it didn't meet its standards for quality. Players petitioned CD Projekt Red for refunds, and it then emerged that the studio's higher-ups may have been aware of the problems before the game launched and continued in spite of the team's protestations.
We were able to test Cyberpunk 2077 across last-generation consoles, current-generation consoles and on PC. What we found startled, shocked, and surprised us. Check it out here.
A lot of the links to these internal videos have been deleted following a breach of Streamable's terms of service, but some have escaped the wave of takedowns. Some of these clips are incredible, like a fist fight with a chicken, exploding cars to the beat of the Macarena, and V riding a giant cat around Night City. And, some of these clips are very NSFW. So, here's your warning. These arose from the ransomware attack that saw the source code for Cyberpunk 2077 and The Witcher 3: Wild Hunt and were posted on 4Chan. A lot of the glitches here are the same ones that plagued players - questionable physics, broken character models and collision detection issues that cause objects to pass through each other or fly off at terminal velocity.
Are we sure that this isn't a compilation of glitches from gamers burned by Cyberpunk 2077's shambolic state? Very sure. Slava Lukyanenka, the senior producer of the game, stated in a (now deleted) Tweet that this is a "fun composition of bug materials collected by QA and developers through years of development." This isn't unique to Cyberpunk 2077 and CD Projekt Red, however. "Those types of videos are routine and almost never shared publicly," added Lars Bakken, senior design lead for Bungie. "We log thousands of bugs over the course of any game dev cycle, including many with video. Sometimes a montage is made to remember all the wacky stuff we see."
Be that as it may, it hits different when the bugs of the game in question were diminished again and again before its launch. CD Projekt Red is contending with four lawsuits regarding the state of Cyberpunk 2077 in December 2020, so we'll keep you in the loop when we learn more about how those go.
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