The ambitious sci-fi RPG launched in December 2020 to initially glowing reviews on PC. However, it soon became apparent that the game was in an awful state on lower-spec PCs, as well as base PlayStation 4 and Xbox One models.
Take a look at our post-launch performance analysis of Cyberpunk 2077 below!
While Cyberpunk 2077 ran well enough on the likes of the PlayStation 4 Pro, Xbox One X, PlayStation 5, and Xbox Series consoles, the state of the game was enough to warrant mass refunds from Sony and Microsoft. Sony even went as far as completely removing the game from sale via the PlayStation Store - it's only just returned to the digital storefront, but the company is still warning against playing on an original PS4.
In spite of this, it seems CDPR is happy enough with where Cyberpunk 2077 is at six months on. CEO Adam Kiciński told attendees at the WSE Innovation Day that team is "constantly working" on patches, and that further improvements are being planned all the time.
"We have already achieved a satisfactory level in this regard [of stability]," Kiciński told TVN24 (via Eurogamer). "We have also been working on the overall efficiency, which we are also quite happy about. Of course, we also removed bugs and glitches, and we will continue to do that. Over time, we will be introducing improvements to the general systems that players are paying attention to."
These comments are bound to raise a few eyebrows, especially among those who are still playing Cyberpunk 2077 on PS4/Xbox One. It's undeniable that the game has seen vast improvements over the last six months, but with Sony unwilling to recommend people play the game on a base PS4? Well, it's kind of hard to see what's so satisfactory about that.
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