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Cyberpunk 2077 studio CD Projekt RED has shed some light on the primary reason for the most recent delay to its majorly anticipated dystopian RPG, in a call to investors.
Previously dated for November 19th, the game is now scheduled to launch for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, and PC on December 10th, following an announcement from the studio's bosses. "We're aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do," said Adam Badowski and Marcin Iwiński.
"Passing certification, or 'going gold', means the game is ready, can be completed, and has all content in it. But it doesn't mean stop working on it and raising the quality bar."
There are nine versions of Cyberpunk 2077 waiting in the wings, and for CD Projekt RED to be satisfied in their work, every single one must be right as rain from launch. "We feel we have an amazing game on our hands and are willing to make every decision, even the hardest ones, if it ultimately leads to you getting a video game you'll fall in love with," the two concluded. With regard to these different versions of the game for different platforms, it has been revealed that the PlayStation 4 and Xbox One versions have been causing headaches for the studio.
Speaking to investors, co-CEO Adam Kiciński explained that the PC, PS5 and XSX versions of Cyberpunk 2077 are in fine fettle, and would have been ready to run on November 19th. "First and foremost, on behalf of the whole board, I would like to offer an apology for breaking our promise and failing your trust. We underestimated the time required for the very final processes," he began.
"The game is ready for the PC and runs great on the next-gen consoles, and could be shipped on the scheduled date on those platforms. However, even though the game has been certified on the current gens by both Sony and Microsoft, some very final optimization processes for such a massive and complex game require a bit of additional time."
These extra three weeks will "greatly help us with those technical matters regarding current-gen," continued Kiciński in a subsequent Q&A session. In addition, management has gathered feedback from their teams and found that they are happy to continue to work on the project with the way things are.
CD Projekt RED has been criticised severely for the admission of mandatory crunch and six-day weeks that employees are currently undergoing. In that vein, Kiciński said that the conditions are "not that bad," and that a "large" number of employees have completed their responsibilities on the project.
Moreover, vice president of business development Michal Nowakowski clarified that this delay isn't to do with a "problem" that the PS4 and Xbox One have, and it's only focusing on the "optimisation to be handled."
Lastly, the new launch date is likely to be the last delay that Cyberpunk 2077 will see. When asked whether the game will launch on December 10th, Kiciński is "maybe not comfortable, but confident" that this is the case, whereas Nowakowski said "more or less... I guess-yes." Grand.
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