As I'm sure you're all painfully aware at this point, Cyberpunk 2077 is a pretty buggy game at the moment. While CD Projekt RED has already fixed a lot of the problems with a Day One patch, users - particularly those on console - are still complaining of serious glitches, to the extent that the developer has now publicly apologised and issued refunds.
In a situation like this, nobody really wins. The customers who spent eight years looking forward to this game are absolutely gutted. Meanwhile, the studio who poured everything they had into a project for the better part of a decade are having to deal with a disastrous launch. Still, in times like this you have to find the bright side where you can... and it seems that of Cyberpunk 2077's many glitches, there's at least one old friend in the mix.
Released back in 2014, Ubisoft's Assassin's Creed Unity was another open-world game thrown out into the world before it was ready. Suffering from all manner of severe glitches, one in particular has since lived on in infamy. I am of course talking about the bug that removes NPC faces, leaving behind nothing but a nightmarish floating mass of hair, bulging eyes, and teeth. It was horrifying, and it's back in Cyberpunk 2077. Hurray, I guess.
The good news is that CDPR is already working to fix the game's many issues, which means Cyberpunk 2077's floating nightmare heads probably won't be sticking around for much longer. In a statement issued yesterday, the studio promised to release a number of updates as soon as they're ready, with two larger patches coming in January and February.
"First of all, we would like to start by apologising for not showing you the game on base last-gen consoles before it premiered and, in consequence, not allowing you to make a more informed decision about your purchase," CDPR wrote. "We should have paid more attention to making it run better on PlayStation 4 and Xbox One."
CDPR stressed that these updates won't make the game look like it's running on a high-end PC or next-gen console, but believe that they should greatly improve the experience and the visuals by a noticeable amount. At least most of the more glaring visual glitches like the one above should be gone before it reaches Unity levels of infamy.
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