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'Cyberpunk 2077' Studio Is Facing A Second Class-Action Lawsuit

Imogen Donovan

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'Cyberpunk 2077' Studio Is Facing A Second Class-Action Lawsuit

Featured Image Credit: CD Projekt Red

CD Projekt Red has woken up to the unappealing news that a second class-action lawsuit has been filed against the company, responding to the threadbare state of Cyberpunk 2077 when it launched in December.

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"Cyberpunk 2077 is huge in scope. And I'm not only talking about quests or things you see at first glance, I'm talking about a multitude of custom objects, interacting systems and mechanics," said Marcin Iwiński, co-founder of the company, in a recently released video explaining what went wrong with one ofthe most anticipated games of the past decade. Glitches, errors, and major crashes plagued players on last-gen platforms, and Iwiński continued to state that it was the higher-ups' choice to release the game at that point in time, and that the individual teams were not culpable.

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Indeed, a report from Bloomberg claimed that the developers were upset that management overlooked the facts of the situation and crunched employees even though the game would have benefitted from a fourth delay. Between reviews, refunds, and responsibilities, CD Projekt Red caught wind that they were contending with a class-action lawsuit as the game was "unplayable" for PlayStation 4 and Xbox One players. "CD Projekt shareholders have an opportunity to recover their investment losses," read the release from the New York's Rosen Law Firm.

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Yet another dark cloud is on the studio's horizon, unfortunately, and it's a second lawsuit that is similar in subject to the one filed in December. "The Company will undertake vigorous action to defend itself against any such claims," announced CD Projekt Red in a post published to its investor website. As well as these two lawsuits, the game and the company are being scrutinised by an investigation by the consumer protection agency in Poland. If the Office of Competition and Consumer Protection finds CD Projekt Red at fault for the problematic lead-up and launch of Cyberpunk 2077, it could be fined 10% of its annual revenue.

Cyberpunk 2077 / Credit: CD Projekt Red
Cyberpunk 2077 / Credit: CD Projekt Red

It's certainly a sticky situation for the studio, and especially as a recent report alleges that "everyone at the studio knew the game was in rough shape and needed more time," directly refuting the official statement from CD Projekt Red. In time, Cyberpunk 2077 will be the game that it was aiming to become, but it's this tangle of great expectations and actual capabilities that has led to the fallout.

Topics: News, Cyberpunk 2077

Imogen Donovan
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