HAVE A VIDEO YOU WANT TO FEATURE ON OUR PAGE?

Submit Video

To make sure you never miss out on your favourite NEW stories, we're happy to send you some reminders

Click 'OK' then 'Allow' to enable notifications

Not now
OK
Advert
Advert
Advert

'Dying Light 2' Developer Explains Why The Game Was Delayed Again

Ewan Moore

Published 
| Last updated 

'Dying Light 2' Developer Explains Why The Game Was Delayed Again

Featured Image Credit: Techland

Developer Techland has shed a little more light on why it chose to delay Dying Light 2 again. The upcoming open-world zombie game was previously scheduled to arrive December 7, but was pushed back to February 4, 2022 last month.

Advert

The studio said at the time that while the game is "nearing the finish line" there's still work to be done in terms of polishing and general optimisation.

Loading…

"It has always been our company's goal to build transparent and honest communication within our community," Techland wrote. "Every day, we strive to grow in this element.

Advert

"The team is steadily progressing with the production and the game is nearing the finish line. The game is completed and we are currently playtesting it. It is by far the biggest and the most ambitious project we've ever done. Unfortunately, we've realised for us to bring the game to the level we envisioned, we need more time to polish and optimize it."

In a recent interview with EDGE (via Wccftech), Dying Light 2's lead designer Tymon Smektala shared a little more detail on the delay. He explained that the game is so complex that many of its systems need to be properly double checked.

Dying Light 2 / Credit: Techland
Dying Light 2 / Credit: Techland
Advert

"We're double checking everything in the game," Smektala confirmed. "Dying Light 2 is full of complex, intersecting systems created by hundreds of people - at some point in the production they all really click and start working together, but you also start discovering various edge cases where maybe they don't, and you want to fix that. Those are usually simple fixes, but you want to make sure you test and catch as many of those as possible. Those extra two months will be spent exactly on this. And maybe we'll also squeeze in an Easter egg or two.

"It's a case of needing a little bit more runway, or maybe even the control tower suggesting another approach to make the landing more clean. You have to think about the crew the same way you think about the passengers, you know."

Predictably, Smektala failed to mention the reports of poor management and lack of direction that were shared by The Gamer back in February.

Topics: Dying Light 2

Ewan Moore
More like this
Advert
Advert
Advert

Chosen for YouChosen for You

Amazon

Fallout 5 has left me with one major concern

9 hours ago

Most Read StoriesMost Read