EA has filed a patent that would allow gamers to stream the games they've bought before they've finished downloading. Spotted by GameRant, this tech patent was spotted in the US patent and trademarks office website and would allow a player to instantly play EA games they've bought without downloading them first.
So hypothetically, let's say you've bought a Star Wars: Battlefront 2. Instead of waiting a really long time for the game to download before it becomes playable, this tech would check the capabilities of your gaming platform, and available EA servers. If you've got the bandwidth for it, the game will boot up and stream from EA servers to you and you can start playing. In the background, the game will also be downloaded to your gaming machine. Once the download is complete, the streaming will stop and the game should seamlessly transition to the point at which you're playing without a problem. Sounds ideal, doesn't it?
The only difficulty with tech like that at the moment is download speeds for some gamers. If you've ever tried playing an online game while downloading something, you'll know how bad your ping or frame-drops can be when even a pretty good PC tries doing these tasks simultaneously. It's likely this, as a patent, will be involved with tech that we see down the line. Streaming games is still a work-in-progress too, as Google found out with the Stadia.
You can see the full patent here, which goes in-depth into the "dynamic streaming video game client". EA seems to have its eyes on bringing this system to multiple devices as well, so it won't just be PC or consoles that we'll see this tech on if it ever comes to fruition. It'll also be interesting to see if now, with a patent, will other games companies attempt their own interpretation on the tech, or negotiate with EA to allow other games to use this tech somehow.
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