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The time-to-kill (or TTK) times have not been altered from the Call of Duty: Black Ops Cold War alpha to the beta, and there's data to prove it.
Between the alpha and the beta, players have had a lot to talk about, but there is one topic that is pretty overwhelming when you hop over to the game's subreddit. It's the time to kill times. This tongue-twister is a fly in the ointment for plenty of players, with the majority saying that the TTK times feel like they have been decreased in the beta from the alpha. Because eliminating enemies is now easier, the flow of matches is disrupted, and some people are irritated that their skill with their loadout is being negated by the change.
"Goddammit I loved slow TTK. Why the hell did they changed it? Game has a slow pace in everyway and that was most likeable thing for me in the alpha," said Reddit user Highmetin. Others have stated that they've refunded their pre-orders for Call of Duty: Black Ops Cold War as a result of the change, and alleged that developer Treyarch changed the TTK times without notifying their players properly. However, wading through the flagrant vitriol for this update is quite amusing when you discover that TTK times haven't been shortened at all, and they're the same values as they were in the Black Ops Cold War alpha.
XclusiveAce, a popular Call of Duty YouTuber, has compared their own data from the alpha with the new data from the beta. They concede that there may have been very minor tweaks to a few of the guns in the beta from the alpha, but confirms that the TTK times and the rate of fire are "exactly the same" as they were. So, what is causing this feeling of fragility in the beta? It definitely wasn't there in the alpha, and it definitely isn't the weapons' fault.
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Players are dying a lot more frequently in the beta version of the Black Ops Cold War multiplayer modes; that's a common theme in the community's complaints. XclusiveAce says that the new gunfights "feel like a coin flip" and are "terribly inconsistent," and they theorise that it is to do with a poorly optimised connection to the servers. Combine this quibble with the resetting of lobbies at the end of every match, and it means that players that have struck gold and discovered a balanced match then lose it immediately. That would beget discontentment in even the chillest of hardcore Call of Duty players.
The knowledge that the TTK times haven't been modified is mind-blowing to many, and it's clear that something else is chipping away at the confidence that the community has in Black Ops Cold War. With the players themselves and Treyarch yet to identify it, it's best you hold your horses and wait for a fix to be found. Cancelling a pre-order is a little OTT.
Featured Image Credit: Treyarch, Activision
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