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'No Man's Sky' Player Stumbles Across Two Planets That Have... Merged

Imogen Donovan

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'No Man's Sky' Player Stumbles Across Two Planets That Have... Merged

Featured Image Credit: Hello Games

A No Man's Sky player has found something rather remarkable: two planets that have actually collided with each other, and you're even able to land and leap between them.

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Reddit user pineapplenate uploaded a screenshot of their discovery, and other players have since visited the celestial oddity, because seeing is believing, after all. If you approach the red planet (not that one) and touch down, you're able to hop over onto the other, though it does look very precarious. Attempting to walk through the place where the planets join causes you to fall for a very long time, and then traps you under the surface of the watery blue planet.

The merged planets in No Man's Sky / Credit: Hello Games
The merged planets in No Man's Sky / Credit: Hello Games

Players warn of crashes and possible corrupted saves while trying to traverse this fascinating corner of the universe. However, Reddit user fyrue is sorting out something that might make it a little less terrifying for everyone involved. They've built a bridge between the planets, which connects a base on Haydramp (the blue planet) to a base on Ahasakku (the dark red planet). The bridge is structurally sound until the halfway point, where the player then drops like a stone and sees the rest of the bridge on the other planet above their avatar.

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Merged planets are a very rare occurrence, but players have reported that they've been finding more and more of them following the enormous Origins update. Released earlier this month, Origins "effectively doubles the variety in the game" with brand-new planets, wildlife, weather, and "atmospheric illuminations" (n.b. not a fancy word for "stars.") Planets now generate much more varied terrain, such as mountains that are four times larger than anything previously possible in the game. Wild robots stalk the lands on some planets, whereas others contain towering vaults containing "data, treasure, and directions to long-forgotten ruins." Oh, and the sand worm. The really, really, really big sand worm is here now.

The community is giddy with joy at all of the additions, and Origins is like the cherry on top of a cake with a tier for every year since launch. Hello Games laid the foundations with the early updates which added a lot of core features to the sci-fi survival experience. The Abyss then let players dive into aquatic biomes, and Visions introduced a history to the universe with crash sites, abandoned alien bases, and fossilised animals.

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Then, with what was the cake mixture in this metaphor gradually baking in the oven, the developer let their creativity and imaginations go wild. The Living Ships update did what it said on the tin, and players grew their own ships and encouraged it to develop different features while in its infancy. Desolation swirled a dash of horror into the game, with silent starships housing hostile creatures. It started out on a rocky road, for sure, but those who stuck with No Man's Sky like toffee pudding have been treated to a unique journey together.

Topics: Hello Games, No Man's Sky

Imogen Donovan
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