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Keiichiro Toyama, one of the creators of Silent Hill, is working hard on a new horror game with his team at Bokeh Game Studio, and we're ever so excited.
The speculation of a new Silent Hill game has swirled like the mist that drowns the titular town. Will they? Won't they? It's enough to have your head spinning on your shoulders. At least this announcement is the affirmation that the series' legacy has not been laid to rest just yet, and one of its key players is at the helm of a brand new horror IP.
In September of this year, Toyama stated that he had departed Sony Japan Studio after almost two decades working as a creative director for the developer. He then founded Bokeh Game Studio, and welcomed producer Kazunobu Sato, as the chief operating officer and game director Junya Okura as the chief technical officer. Sato worked with Toyama on Siren, designing the characters of the survival horror stealth game and producing The Last Guardian. On the other hand, Okura is a former collaborator on Siren (once again) and the action-adventure series, Gravity Rush. This all sounds exceedingly enticing, and now, in an interview with IGN Japan, Toyama has shed a little light on the studio's debut project.
It will "appeal to fans of [his] previous work," he explained, and clarified that it will be more in line with Siren and Silent Hill than Gravity Rush and Gravity Rush 2. "If anything, this will be more of a horror-oriented game. But we will focus on making this a broader entertainment experience, rather than a hardcore horror game," said Toyama.
To me, this conjures an image of a game like The Evil Within, something that has a strong horror vibe but still offers thriller-y sections for a change of pace. Alternatively, it could be comparable to Kona, which is slow yet suspenseful, where the player pieces together a mystery in a town which has been abandoned by its inhabitants.
The team is "fairly large" and is composed of "mostly veterans," and the game will hopefully be developed for "as many console platforms as possible," following a priority for PC players. "We're just entering prototype development, and development will probably take nearly three years. So we hope to get this game into your hands in about three years from now," continued Sato.
"When you work at a major studio like Japan Studio, there is a limit to what you can share publicly, so now that we are free from those restraints, we'd like to take the opportunity to share as much as we can ... so that the audience can see how the game comes together over time," said Sato. "We hope it might help people to not forget about us." Watch this space for more on Bokeh Game Studio's upcoming horror game.
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