To make sure you never miss out on your favourite NEW stories, we're happy to send you some reminders

Click 'OK' then 'Allow' to enable notifications

'Skyrim' Dark Brotherhood Quest Originally Had A Very Different Ending

'Skyrim' Dark Brotherhood Quest Originally Had A Very Different Ending

But Todd Howard himself stepped in to change it.

Imogen Mellor

Imogen Mellor

Everyone has their favourite questline of Skyrim. I remember the first time I played the RPG and put my character to bed only to be kidnapped by the Dark Brotherhood and given a whole new purpose. It solidified that questline as perhaps the best in the game, if not one of the best in all RPGs - and actually, the quest's ending was originally very different.

If you were dedicated to the Brotherhood in your playthrough, then you may remember that you have the opportunity to kill the emperor of Tamriel. But the original quest designed by design director Emil Pagliarulo had a different ending, because he didn't think that Todd Howard would allow the death of the emperor at all.

Here are some of our favourite Skyrim wins and fails...

GameRant spotted that Bethesda's Twitter account posted the full story of how the final quest became canon. Pagliarulo is quoted saying: "The Dark Brotherhood questline ends with the player assassinating the Emperor. But it didn't start out that way. When I first pitched the questline to Todd Howard, I was like, 'And then, at the end... you kill the Emperor's body double!' He just kind of looked at me."


"Then he basically said, 'The body double? Lame. If you're going to kill the Emperor... kill the Emperor.' Never in a million years did I think he would sign off on killing the actual Emperor of Tamriel. So you do in fact kill the body double... but earlier in the questline. After that, killing the real Emperor is even more meaningful and cool."

What an interesting story right? When we get games in their final form we sometimes forget to think about what they went through to get there. This story was told as part of the celebrations for Skyrim turning ten years old. I can't quite believe it either but the RPG will have been out for a decade on November 11, and unsurprisingly, with its birthday comes a new release of the game. But at least it has fishing now, eh?

Featured Image Credit: Bethesda

Topics: Skyrim