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The 'Dead Space' Remake Is Borrowing God Of War's Coolest Feature

Ewan Moore

Published 

The 'Dead Space' Remake Is Borrowing God Of War's Coolest Feature

Featured Image Credit: EA

EA Motive's Dead Space remake sounds like much, much more than a simple re-telling of Visceral's original 2008 survival horror. In fact, I'd argue it's going to be a complete overhaul.

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While the upcoming remake is being developed using the original game's design documents as a starting point, the team at EA Motive has repeatedly made it clear that its own version of Dead Space will not be afraid to make changes. For starters, it'll leverage the new technology afforded by the PlayStation 5 and Xbox Series X to do things the original could never have done.

Check out Dead Space in action below:

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What kind of things? Mostly the stuff you'd expect: new assets, new character models, new environments, etc. There's even been some talk of restoring content that was cut from the original game due to technical constraints. But what really excites me (and also makes me kind of nervous) is the revelations that Dead Space will borrow one of God Of War's coolest features and have the entire game be one long uninterrupted shot.

You may have played God Of War and never actually noticed this back in 2018, but from the title screen to the game's climax, we follow Kratos in one long, unbroken tracking shot. According to Dead Space's creative director Roman Campos-Oriola, the overhauled survival horror is taking a similar approach.

"We're rebuilding everything from scratch, but we're keeping the same story and the same structure." Campos-Oriola wrote on EA's website (via Collider). "Our intention is to offer a fully unbroken experience, it will be an uninterrupted sequence shot, from the start screen to the end credit, without interruption."

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God of War / Credit: Sony
God of War / Credit: Sony

On the one hand, I'm pretty excited to see how one unbroken shot works in a survival horror game. It certainly has the potential for some serious scares, right? Then again, I can't help but wonder if Dead Space will lose some of the old magic in the process.

Hopefully we won't have too long to wait and see! According to VentureBeat's Jeff Grubb, EA is aiming to release Dead Space in 2022 if development keeps going according to plan. Let's hope it does.

Topics: News, EA, Dead Space

Ewan Moore
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