Tom Clancy's Ghost Recon Frontline is now delayed indefinitely following a staggeringly negative response from fans over the direction that the series decided to take.
A battle royale that tasks squads of three players with the collection of intel lost on the island and escape with the data while being hunted by the other competitors, this was definitely a departure from the purposeful and tactical stealth that the Ghost Recon games have championed for so long.
"Featuring an advanced class system and large set of tactical support tools, Ghost Recon Frontline allows for complete freedom in strategic gameplay, with multiple ways to outsmart enemy teams and forge a path to victory," said developer Ubisoft Bucharest, adding that fan feedback would be vital to the progress of the free-to-play title. This was a decent approach in theory, but in practice, the Ghost Recon community showed that they were not thrilled with the concept of a battle royale twist on the series standard.
Take a look at the trailer for Ghost Recon Frontline below!
The reveal trailer for Ghost Recon Frontline has a whopping 7,700 dislikes on YouTube and the comments across social media are damning. "We could create infinite energy if we just harness the power of Clancy rolling in his grave to supply the earth [sic]," said one. "I'm not saying that was a waste of 3 years, but I am saying I feel bad for the devs who had to make this," added another.
Following the dismal reception of Ghost Recon Breakpoint and its "disappointing" commercial performance, there is a lot riding on Ghost Recon Frontline to revive the series. Ubisoft hasn't made any mention of the reason for the indefinite delay, but you don't need to call Sherlock Holmes onto the case to work out that it's bound to be the reaction of the fans.
It is possible that this game might be transformed into something that resembles the gripping new-gen tactical shooter that players so sorely want. Ubisoft has an unfortunate track record of cancelling games before they've been given the chance to stand on their own two feet, like Pioneer and a King Arthur game which would have had the director of Dragon Age behind it. We'll let you know what happens to Frontline in due course.
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