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Crucible, the colourful sci-fi shooter from Amazon Game Studios, has been officially canned, following a return to a closed beta after an unremarkable launch.
When it launched in June, I didn't enjoy Crucible. It had promise, even in a cramped and chockablock genre dominated by games like Apex Legends, Fortnite, League of Legends, and Valorant. The characters had interesting designs and abilities, and the detailed world reminded me of Mass Effect, like there was a mystery just simmering away under the surface for someone to discover. In spite of these elements, the experience of playing Crucible was... unsatisfying.
Games were the standard attack/defend, capture the point, and battle royale modes, but the wait for matches was lengthy and respawning after an elimination led to a very long walk to where the fighting was thickest. All of this, combined with Amazon's modest marketing for Crucible, meant that the game returned to a closed beta only one month after its launch.
Yet, I'm actually sad that this game has been shut down. Relentless Studios, the developer of Crucible, broke the news in a post to its official website. "We very much appreciate the way that our fans have rallied around our efforts, and we've loved seeing your responses to the changes we've made over the last few months," it said. "But ultimately we didn't see a healthy, sustainable future ahead of Crucible." Once it rolls out the final addition on the roadmap (which are custom games), development on Crucible will end. On November 9th, the servers will be shut down.
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"In the next few weeks we'll be hosting a final playtest and community celebration, both in-game and in our official Discord," continued the developer. "After that point we'll be disabling matchmaking, although you'll still be able to play Crucible through the custom games feature. Stay tuned for more information on that event." It expressed its gratitude to players for their stalwart support, and described developing the game as "a labour of love."
So, I'm sad because Crucible did have potential to be an interesting and dynamic contender on the multiplayer scene. I'm sad because this game was worked on for six years, and the result wasn't half of what the team had hoped for. They will now transition to work on New World, the fantasy colonialism MMORPG set to launch in 2021, instead. In addition, full refunds for in-game purchases in Crucible will be available through this link.
Goodbye, Crucible. We hardly knew ye.
Featured Image Credit: Amazon Game Studios
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