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The Definitive Editions of Grand Theft Auto III, Grand Theft Auto: San Andreas, and Grand Theft Auto: Vice City were removed from the PlayStation Store after players were able to unlock the game ahead of its official release.
Oops. Well, it is technically an error, but the fact that the digital version of a game unlocks at midnight on the day of its release is hardly a surprise for us now. Boasting improvements from a revamped weapon wheel system, trophies, and "across-the-board enhancements, including brilliant new lighting and environmental upgrades, with high-resolution textures, increased draw distances,” these are the most anticipated remasters of the year and they’re bound to attract fresh faces to the classic series.
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Sure, some have compared their new look to The Sims or Second Life. Here’s the thing — their visuals were not going to stay the same from the early noughties to now. The standards that you expect from more modern games has spoiled you so that playing the originals, while absolutely adored at the time, will feel like you’re trudging through treacle on a cloying summer’s day.
I know. I’m poetic. These differences are part of the reason why those remasters from fans were so popular before Take-Two Interactive issued them a DMCA takedown notice. Still not cool, if you were wondering.
To prevent other players from downloading and installing the Grand Theft Auto The Trilogy - Definitive Edition, the games have been pulled from the PlayStation Store. Unfortunately for Rockstar Games, fans have been sharing their gameplay of the remasters with enthusiasm, and we’ve worked out that the majority of the cheats from the originals work in the re-releases. If you missed the havoc you could wreak on the streets of Los Santos in a Rhino tank like a widow watching the crashing waves on the shores of Cornwall in the 18th century, then never fear.
Grand Theft Auto: San Andreas VR is also a thing, thanks to Oculus. Information on the game is light on the ground at the moment, though the developer says that the project has been “many years in the making.” We’ll have to hold our horses for now.
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