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A Video Game Just Won The Hugo Literary Award For The First Time Ever

Catherine Lewis

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A Video Game Just Won The Hugo Literary Award For The First Time Ever

Featured Image Credit: Supergiant Games, The Hugo Awards

Oooh, video games getting recognition from the wider world, we love to see it. Games getting accolade from within the gaming community itself is one thing, but there’s something just extra sweet when it comes from somewhere beyond. 

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Well, our personal Game of the Year for 2020, and official Game Awards GOTY nominee, Hades, has made history by being the first game ever to win a Hugo Award - an annual literary award for the best science fiction or fantasy works. And maybe I’m biased, but I think we can all agree that it deserves it.

Just in case you needed reminding just how damn good Hades is, check out its launch trailer below.

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The Hugo Awards, which were first presented in 1953, only just added the special category of ‘Best Video Game’ this year, joining the previous categories of ‘Best Novel’, ‘Best Fanzine’, ‘Best Graphic Story’, and more. The other games that were nominated this year were: Animal Crossing: New Horizons, Final Fantasy VII Remake, Blaseball, The Last of Us Part II, and Spiritfarer

Supergiant Games’ creative director, and the writer of Hades, Greg Kasavin, posted a video message on Twitter in response to winning the award: “We are incredibly honoured to be the first ever recipient of a Hugo Award in the category of Best Video Game,” he said. “To have earned this distinction […], especially alongside such an incredible slate of nominees, games of all shapes and sizes, from teams big and small, it really means the world.”

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Fans have been pouring out their support on Twitter: “Congratulations!! I was UNDIGNIFIED when they announced in the room. Incredibly, incredibly deserved,” wrote @MiriBaker. “Congratulations and thanks to the whole team for providing the perfect game for fighting our way through 2020,” tweeted @MikeRUnderwood.

As the Best Video Game category was added to the awards as a ‘special’ category, however, it essentially means that this might be a one-off award - we might not necessarily see it return in upcoming years. The World Science Fiction Society has been considering adding the category for several years now, and in 2006, the World Science Fiction Convention offered ‘Best Interactive Video Game’ as a special category for that year’s Hugo Awards, but it was dropped due to a lack of interest. 

Kasavin added in his Twitter message that he and the team “hope that the Hugo Awards continue to recognise the amazing work being done in this space”, and extended his thanks to his colleagues, family and friends, and even to the Greek gods themselves for their divine inspiration. Congrats, Hades, you were always our winner.

Topics: Hades, Indie Games, The Game Awards

Catherine Lewis
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