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Netflix is adapting a live-action Resident Evil show and we've gotten a glimpse of the gory side of the show. It's a very short teaser, for full discretion, however it does offer some insight into the take that this new story will show off.
Interestingly, this one won't follow our favourites like Leon, Chris, Claire and Jill - the show will be split into two timelines featuring Jade and Billie Wesker. Yes, that Wesker. As teenagers, they move into the squeaky clean New Raccoon City and they utterly despise their new town. Everything's a little too perfect, and the two start to have suspicions about their father's work, and the potential that these could have to change the world entirely. In the second timeline, Jade is now 30 years old, and becomes a shade of her former self as she attempts to survive the apocalypse.
Check out our chat with Kaya Scodelario and Robbie Amell, who play Claire and Chris Redfield in the new movie Welcome to Raccoon City, where we challenged them to play Resi or Not?
Details are extremely light on the ground, however, Lance Reddick was announced to be playing Albert Wesker back in June. Ella Balinska, Tamara Smart, Siena Agudong, Paola Nunez, Hanni Heinrich, Mpho Osei Tutu, Rizelle Januk, Lea Vivier, Candice van Litsenborgh, Ayushi Chhabra, and Richard Wright-Firth fill out the remainder of the cast and the story will be told across eight episodes.
This new glimpse at the live-action version of iconic Cerberus enemy was posted by the new official Instagram account for the series, yet, it was swiftly removed and replaced with stills from this teaser. Not swiftly enough, though. Check it out:
FIRST LOOK TEASER— What's on Netflix (@whatonnetflix) December 3, 2021
Netflix's Resident Evil - coming soon! pic.twitter.com/HLTh5YjfGP
Who's a good dog? They are! They so are! I'm a lover, not a fighter, so this is my only defense against the Cerberus who were seen in Resident Evil in 1996 and have since been a staple of the survival horror series. I mean, no one has forgotten the moment that one of these leapt through the window for the first time, nipping at your heels, showing that the game had no interest in allowing you to drop your guard at any point. Again, it's a very short clip, but it's looking promising for the project which is imagined to complete principal photography in a fortnight's time.
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