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'Baldur's Gate 3' Is Too Powerful For Current-Gen Consoles, Says Developer

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'Baldur's Gate 3' Is Too Powerful For Current-Gen Consoles, Says Developer

Were you surprised by just how outstanding Baldur's Gate 3 is looking? Are you hoping to be able to pick it up and play it on PS4 or Xbox One when it finally releases? You're not the only one. Unfortunately, the ambitious RPG probably won't be coming to consoles any time soon - if ever.

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In news that will no doubt send a shiver of smug ecstasy down the spine of every dedicated PC gamer out there, Baldur's Gate 3 developer Larian Studios has said that its upcoming game is simply too much for the current-gen consoles to handle. At least, not without compromising the game's overall quality, which it seems the developer isn't prepared to do. Fair enough, really.

Baldur's Gate 3 / Credit: Larian
Baldur's Gate 3 / Credit: Larian

"I don't think that current-gen consoles would be able to run it," executive producer David Walgrave told Eurogamer recently. "There's a lot of technical upgrades and updates that we did to our engine, and I don't know if it would be capable of being able to actually run on those things. Maybe it could run, but then we would have to tone down the textures and this and that and it wouldn't look as cool anymore."

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While Baldur's Gate 3 is shaping up beautifully by all accounts, Larian has admitted it still needs a fair bit of polish and an early access period before it's properly ready to go. To be fair, by the time all that's done and dusted, the PS5 and Xbox Series X should have launched. Based on what we've heard so far regarding the next-gen consoles, they should be beefy enough to handle Baldur's Gate 3.

For now, sadly, we simply have to be content as Larian focuses its efforts on the PC version of the game. But with an entirely new turn-based combat system and fully performance-captured interactions with the game's many characters, Baldur's Gate 3 has all the makings of a truly immersive, memorable RPG.

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"We have again hired a couple of guys with a lot of experience," Walgrave said. "The cinematic producer and the cinematic director come from Telltale. This is what they've been doing for the last five, six years. They know what they're doing, they know what to request from the team that hasn't done anything like this before."

"So, if you see that - and if you see all the technical stuff that has gone into our engine - I would call it a triple-A game. It has a triple-A budget, has a triple-A team by now, and I think that is our aspiration."

Obviously the idea of not being able to play such a promising-looking RPG on PS4 or Xbox One is a bit of a blow, but it's reassuring to know that Larian is currently completely focused on making the PC version as incredible as it can possibly be. This'll certainly be one to watch going forward.

Featured Image Credit: Larian Studios

Topics: Xbox One, PC, PS4

Ewan Moore
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