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'New World' Players Are Killing Themselves Instead Of Fast Travelling

'New World' Players Are Killing Themselves Instead Of Fast Travelling

This’ll be the death of them.

Imogen Donovan

Imogen Donovan

New World, the upcoming MMORPG from Amazon Games, is offering its players an enormous fictional world to explore and conquer. In fact, it's such an enormous world that players are purposefully dying and respawning because it's quicker and cheaper than fast travel.

There are layers to this, so bear with. New World's fast travel system uses Azoth which is an in-game currency that also is used for upgrading the player's gear. Already, you can see the issue. Personally I'd rather trek another kilometer or two if it means I would benefit from better weapons and armour in the long run (no pun intended). However, walking for ages and ages, no matter the lovely scenery, does take it out of you even if the slog is virtual and you're not really dragging yourself from point to point.

Unlike real life, though, players have stumbled upon a fix for their woes. Killing themselves to respawn at the nearest settlement allows them to avoid trudging over the same ground as well as saving their reserves of Azoth for the stuff they actually want.

Unsure of what all the fuss is about for New World? Check out its trailer below, featuring the beautiful Aeternum Island.


Dying instead of walking does come with disadvantages. The player's inventory isn't lost but their gear suffers a decrease in quality. As you progress in the game, the cost of repairs increases accordingly, but the majority of people are finding that this is a compromise they're willing to shoulder.

New World is charming a lot of MMORPG aficionados but it is odd that the quests ask players to return regularly to settlements to complete their parameters and earn the rewards. Plus, there are no mounts at the moment, so every excursion has got to be considered carefully.

Awkwardly enough, New World didn't have a frame rate limit and caused zippy GPUs to shuffle off their mortal coil. While a patch has prevented frame rates from rocketing sky high again, there are still reports that graphics cards are giving up because changing settings causes the game to redraw the entire scene, therefore putting a lot of strain on the GPU all at once. It's an odd choice so be aware of the present problems before digging in New World's systems.

Featured Image Credit: Amazon Games

Topics: New World, PC, Amazon