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'Skyrim' Overhaul Makes One Of The Game's Best Areas Even Better

Mike Diver

Published 

'Skyrim' Overhaul Makes One Of The Game's Best Areas Even Better

Featured Image Credit: JPSteel2 on Nexus Mods, Bethesda

The Elder Scrolls V: Skyrim truly is the game that keeps on giving - and not just in terms of consistently impressive clicks to stories about the game (hey, how are you doing?). Fans of Bethesda's long-running RPG series might well be looking forward to the sixth mainline entry coming out sometime in the next few years, but the fifth title - celebrating its 10th anniversary this November, with a new-gen edition releasing for Xbox Series X/S and PlayStation 5 - is constantly being iterated upon, improved and in some cases smashed to pieces, by a passionate modding community.

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This mod for the city of Falkreath falls into the improved category, for sure. As highlighted by PCGamesN (thanks), the mod from JPSteel2 - probably not the name on their driver's license - turns the southwesterly town, home to an impressive hold, the Dead Man's Drink boozer, and an expansive graveyard, into a fantastically renovated locale, worthy of any new-gen upgrade. It manages to give Falkreath a little more individuality, separating it from similarly constructed settlements elsewhere in the region of Skyrim.

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The Falkreath mod - part of JPSteel2's Cities of the North series of them - is on Nexus Mods right here. The modder writes: "Cities of the North is my project to create a custom tileset for each of the four minor cities : Dawnstar, Morthal , Falkreath and Winterhold . There are more than enough overhauls for these on the Nexus, but I've never felt like each of these cities was truly unique.

Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda
Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda

"The difference between these four and the five major ones is simple : unique architecture. Solitude, Whiterun, Riften, Windhelm and Markarth each have a strong visual identity and you immediately know whether you are in the Reach or the Rift just by looking at the buildings. I wanted to do the same for the hold capitals that were only made of farmhouses and thus had no real identity independently of which overhaul you used."

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Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda
Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda

The Falkreath mod adds new interiors and exteriors, with every building now unique, and full details of the mod are on the Nexus link above, along with links to JPSteel2's other Cities of the North mods. Now, drink in these screenshots for a sample of what the mod brings to the otherwise fairly identikit city.

Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda
Cities of the North - Falkreath mod / Credit: JPSteel2 via Nexus Mods, Bethesda
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ICYMI, the PS5 and Xbox Series X/S version of Skyrim releases on November 11 2021 - exactly 10 years after the game first came out for PC, PlayStation 3 and Xbox 360. I was there, and I've still got my promo copy... How the heck has it been a full decade?

Topics: Skyrim

Mike Diver
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