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Developer Techland has supported the game for six years now, adding the fully-fledged expansion The Following, the battle royale Bad Blood, the medieval spin-off Hellraid and more for players to sink their teeth into. These chunkier DLCs also came with continual technical improvements to the game like lighting, sounds, animations, weapons, enemies and balance changes.
You could argue that Dying Light is the dictionary definition of an acquired taste, with every year offering something fresh for players. Hellraid, of course, is the latest and actually revives a project that Techland wanted to explore before the stratospheric success of the 2015 game. Announcing a new update to Hellraid, a curious player asked whether or not Dying Light would one day hit 60 frames per second on the PlayStation 5.
Dying Light 2: Stay Human comes to PC, new-gen and last-gen consoles in 2022 - check out some gameplay below!
The developer was able to reveal that there is in fact a work-in-progress patch for both new-gen consoles to elevate Dying Light's visuals and experience for the PlayStation 5 and Xbox Series X. Techland didn't share anything more than this, but assured that players would learn more in time.
The status of the sequel is "steadily progressing" and the developer is testing the "complex, intersecting systems" that govern the gameplay experience. Earlier this year, Techland had been hit with allegations of an "autocratic" and "toxic" culture in its offices- in one example, an artist was told their work was "too f**got-like" by their superiors.
"When we're in the inventing phase, we have lively discussions with each other, clashing different ideas and opinions," said CEO Pawel Marchewka in response to the report. "Therefore, I can imagine that in a tightly-knit team such words could have been said. Nevertheless, this is not our standard and those phrases do not meet our criteria in any way. We always remind our employees to make sure they communicate appropriately."
Featured Image Credit: Techland
Topics: Dying Light 2