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The Medium, the new next-gen horror from the developer of Blair Witch, has been delayed owing to the third delay to Cyberpunk 2077.
Originally, the game was going to launch for PC, Xbox Series X and Xbox Series S on December 10th. The Medium is an extremely ambitious psychological horror, which will tell the story of Marianne, the titular character who walks the world of the living and the world of the dead. Drawn to an abandoned hotel in Krakow, she travels between the planes of existence to explore the halls and corridors, and solve the mystery of what happened here. In addition, actions in one realm may affect the other, so tread lightly.
The infrastructure of the Xbox Series X is vital to achieving the Dual Realities, and Bloober Team said it features "never-seen-before and officially patented gameplay" which wouldn't have been possible to render on the current generation of hardware. It checks out, then, that the studio doesn't want these impressive technical accomplishments and the intriguing art direction to be overshadowed by another game, and one that perhaps has a little more hype surrounding it.
"It wasn't an easy decision to make, but one made due to the Covid-19 situation in Poland, as well as the current schedule of other games on the market," said Bloober Team, adding that The Medium will now be released on January 28, 2021. Now, it didn't state that Cyberpunk 2077 is the reason why it's been moved backwards. But, it didn't not state that Cyberpunk 2077 is the reason why, and the mention of the "current schedule of other games" does spark speculation. I doubt that The Medium will be majorly affected by the PlayStation 4 port of Brigandine: The Legend of Runersia, which also launches on December 10th.
"Bloober Team remains committed to delivering our biggest, most ambitious, fear-inducing experience to date," concluded the developer. "The additional development time will allow us to add further polish, ensuring we deliver our innovative, genre-pushing vision of interactive psychological horror."
Cyberpunk 2077's third delay was met with confusion, seeing as the game had gone gold in early October. "We're aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do," explained CD Projekt Red. "Passing certification, or 'going gold', means the game is ready, can be completed, and has all content in it. But it doesn't mean stop working on it and raising the quality bar." What is disheartening is that the team will continue to undergo crunch in spite of the extra time, and CD Projekt Red's market price has decreased by 25% since the summer.
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