2020 has definitely had some highs and lows - many of the highs have been the memes which kept us laughing through all the torture of the rest of the year. And for those who were really invested in next-gen games on Xbox, it probably meant you had a good chuckle at Craig. Who could forget Craig? The one enemy in the Halo Infinite trailer which didn't look quite right, he looked a little more like an Xbox 360 model rather than a next-gen one.
Fans looked at the Halo Infinite footage and critiqued it. Said it wasn't the Halo game they had to expected or wanted as a Series X release and so 343 Industries delayed the game to improve the experience. Once delayed, it wasn't a release game for the Xbox Series which is a blow to Microsoft of course, but for a while, people thought the delay might be a few months, half a year at most. Now we know it's a full year after the original planned release.
In a blog post by 343 Industries on December 8, it revealed that Halo Infinite will be coming to consumers in Q3 of 2021. A year after the intended release which was, until recently, December 2020. There is a lot of information in the post, so if you're hyped for the game it's a good place to find out way more detail surrounding what content you'll see once the title is out.
As the post is closing out, creative director on Halo Infinite Joseph Staten talks about how much the game means to him and the rest of the 343 Industries team. "Folks here don't just understand Halo, they love the core gameplay and characters and community-everything that makes Halo, Halo-just as much as I do. And, like me, they also feel a deep responsibility to serve. We aren't making this game for us. We're making it for you. Starting with this update, we're going to be sharing more about what we're doing and, most importantly, why we're doing it.
"My first week on the job, I played the entire Infinite campaign. Twice. I was, in a word, stunned-in the best possible way-by what the team had done. Infinite is, by far, the most expansive and vertical Halo world, ever. Why did the team do this? Because they understand that wonder and freedom are key to the Halo experience."
Finally, the director ends the long post by saying "Truly, Halo Infinite is a world in which I love spending time and that I'm thrilled to return to, both as a designer and a player. On behalf of the entire team, thank you for your patience and your passion. We can't wait for you to join us on the Halo Infinite adventure, first with Insider flighting later next year, and then when we ship in Fall 2021."
It sounds like the team is just as excited to release it as we are to okay the game. We'll be waiting patiently for Q3 2021.
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