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Grand Theft Auto The Trilogy - Definitive Edition is launching soon. Very soon. In fact, if I were you, I'd head on over to the official Rockstar Store and see that pre-orders for the November launch are live now. Happy Friday!
As well as gameplay improvements that bring them in line with the controls for Grand Theft Auto V, the trilogy is also benefitting from "across-the-board enhancements including brilliant new lighting and environmental upgrades, with high-resolution textures, increased draw distances."
These remakes of Grand Theft Auto III, Grand Theft Auto: San Andreas, and Grand Theft Auto: Vice City will cost $54.99 - not too steep, when you think that publisher Take-Two Interactive expects players to shell out $70 for new titles on new gen systems.
Check out the trailer for the remakes below, showing off the differences between the originals and the shiny 2021 versions!
The games come to PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, and PC on November 11th, 2021. And, if you buy the bundle from the official Rockstar Store before January 5th, 2022, you are eligible for a $10 discount off another product from the store costing $15 or more.
Grand Theft Auto III, Grand Theft Auto: San Andreas, and Grand Theft Auto: Vice City will certainly be easier on the eyes with this fresh coat of paint, and there is an allure for veteran players to return to the classics to mop up the new trophies. Dataminers managed to dig up achievements like "Not My First Time" which challenges players to complete the mission "G-Spotlight" without falling from the rooftops in Vice City, as well as the standard story ones and extras to be found from side-missions. Who'd have thunk that in 2021 that Grand Theft Auto players would be back in Liberty City, Vice City and San Andreas, trying to spend exactly $6,969 on their character's style to flex on fellow fans.
Of course, all this excitement over the remakes is dampened when you think about the work of countless modders who brought high-quality textures, new missions and more to the original games. A few of these were hit with a takedown notice from Take-Two Interactive as the projects "threatened" the commercial activities of the company.
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