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Remember that terrifying game The Callisto Protocol, made by developers who worked on Dead Space? It could be connected to something called Project Titan, as a leaker asserts that this game might be a battle royale for prisoners of the previous game.
Composed of former Dead Space developers, Striking Distance is the studio behind The Callisto Protocol and it is beavering away on one of the numerous projects waiting in the wings at the South Korean video game holding company, Krafton. PUBG Studio is of course working on PlayerUnknown's Battlegrounds, supporting it and its enormous player base across six separate platforms with content updates of all scales. It's also got PUBG: New State,Project Cowboy and Vertical on the horizon - the first being a mobile title and set in the far flung future, the second being a riff off the popular western-themed custom games in PUBG, and the third being a sci-fi shooter with puzzles not unlike Titanfall. Still with me? Good, because there's a sequel to PlayerUnknown's Battlegrounds on the way. This one will be "grounded in realism" and will see employees who were on board the original PlayerUnknown's Battlegrounds return to develop the project.
Alright, let's take a breather. Sit back, put your feet up and tune into our latest episode of Roundup for news about that awesome Fallout: London mod that takes the apocalypse to old Blighty.
Now that we're back, it's time to pay attention to what PlayerIGN has to say about Project Titan. They note that The Callisto Protocol (which is apparently "the single most scariest game for PC and consoles") takes place in Black Iron Prison situated on Jupiter's moon, Callisto. Project Titan, although it has a codename, is known to be a battle royale in development with Striking Distance. Titan is also the name of one of Saturn's moons. Ergo, they claim that Black Iron prisoners on death row could be transported to Titan for a horrifying death game, and players would be the prisoners.
Honestly? I'm not overly convinced. Jupiter and Saturn are 456 million miles apart. It took the Galileo probe six years to reach Jupiter from Earth and it took Cassini seven years to reach Titan from Earth. Therefore, travelling between the two planets would take at least a year based on our current technology. Why would you keep prisoners alive for that long if their ultimate fate is to be torn apart on an alien moon? I know science isn't really a strongpoint of video games, yet someone has to think logistically. Egghead I may be, but PlayerIGN certainly has their finger on the button regarding PUBG news: they were the ones who alerted us to Project Cowboy and PUBG 2. I suppose we'll see when Krafton lifts the lid on Project Titan.
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