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Splinter Cell Reboot Will Be Open World, Says Insider

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Splinter Cell Reboot Will Be Open World, Says Insider

A Splinter Cell reboot is in the works and it turns out that Ubisoft has been inspired by the structure of Halo Infinite for the open world iteration of the classic stealth series.


The state of Splinter Cell is something of a sore spot for fans - trust me, I used to work with two of them, and every rumbling of a rumour about a revival was instantly doused with skepticism, and the slightest tinge of hope. Tom Clancy's Splinter Cell: Blacklist, the latest entry in the series, did not do well either critically or commercially and so Splinter Cell stayed dormant for seven whole years.

Until 2020, when we got the announcement that there would be a new Splinter Cell title released as an exclusive for Oculus VR, developed by Red Storm Entertainment. On the other hand, there's an anime series in the works and a movie adaptation, but there hasn't been any news on the latter for some years now. Cor, can't fans catch a break?

Check out some snippets of gameplay from Halo Infinite here! I know we've just been covering the history of Splinter Cell but you'll want to keep watching and keep reading for the possible connection between the two.



Well, their prayers might have been answered, but it's important that we grab a fistful of salt for this scoop. Tom Henderson, noted industry insider for series such as Grand Theft Auto, Battlefield and Call of Duty, has claimed that Ubisoft has its nose to the grindstone developing a Splinter Cell reboot. I'm sure you'll be able to guess what comes next - it's not NFTs fortunately.

"Ubisoft's Splinter Cell game that is in early development is currently scoped as a... You guessed it... Open World of sorts," said Henderson in a Tweet, adding that the descriptors "a more stealthy version of Assassin's Creed" and "similar to how Halo Infinite has done its open world" have been bandied about for the game.


Expectedly, the reaction to this supposed evolution for the series has not been received positively. "This would be fine if it wasn’t Ubisoft’s bread and butter currently," argued one and others have accurately pointed out that mixing stealth and an open world structure was successfully pulled off with Metal Gear Solid V: The Phantom Pain. However, of course, that's an entirely different series with an entirely different developer released at an entirely different time. We'll have to wait and see what is in store for Splinter Cell.

Featured Image Credit: 343 Industries, Ubisoft

Topics: Splinter Cell, Ubisoft, Halo

Imogen Donovan
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